Made as simple as possible, but not simpler.
Appearing Opposed, Related Goals
Pain can simplify point of view. When you’re in pain, it’s hard to think of anything else.
Destructive Acts Serving Constructive Goals
Let’s say that the urges of the Play process compete with those of other processes, like Sleep:
Hierarchies, Heterarchies, and Agent Memory
In a hierarchy, each agent only acts on behalf of one other agent:
Agents and Hierarchies
Designing any society, be it human or computational, involves decisions like these: