Made as simple as possible, but not simpler.
Hierarchies, Heterarchies, and Agent Memory
In a hierarchy, each agent only acts on behalf of one other agent:
Agents and Hierarchies
Designing any society, be it human or computational, involves decisions like these:
The Principle of Noncompromise
The longer an internal conflict persists among an agent’s subordinates, the weaker becomes that agent’s status among its own competitors.
Migrating Conflicts Between Agents to Higher Levels
Many children not only like to build, they also like to knock things down – to hear the complicated noises and watch so many things move at once.